Short, Sweet, and to the Point
And Yet It Moves is neat little game developed by the small indie company, Broken Rules. This game is set entirely within a world made completely out of paper machete and pictures that look as if they were torn straight from a National Geographic. In this world you guide your pencil-sketched guy to the goal by flipping the world around on its sides. This mechanic is used throughout the game to help in platforming, and puzzle-solving. If there is a jump that seems impossible to make, all you need to do if flip the world upside down and run along the ceiling. Or, if there is a space that seems to small to squeeze through, just flip the level on its side and fall through the crack. It's a creative gameplay element that gives the player a new perspective on the situation at hand.
It's like a scrapbook come to life! |
The game can get a tad frustrating at times due to how flipping the world operates. Whenever you choose to flip the world around, you become frozen as the world spins around. This becomes a problem later on in the game when platforms move and spin on there own, and don't freeze with you when the level rotates. This caused me to be catapulted off a ferris wheel segment more times than I like to admit. The checkpoints are generous and don't send you back to far, but some can be positioned in bad spots. In one instance, I died three times within a five second period because a pile of boulders had covered the spawn point entirely, leaving me helpless.
And Yet It Moves lasts only a few hours which means it doesn't begin to drag on after it loses its charm. It has a cool and sometimes trippy art syle with a suitable soundtrack along with a clever yet simple take on platforming. Even though it has its problems, And Yet It Moves is an enjoyable little game.
Final Verdict: 7.75/10
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